Hello and thank you for viewing my profile!
I am a professional and certified 3D Generalist. My main specialty is 3D modeling and Animation, major software is Autodesk Maya and Blender. I am proficient at 3d modeling, low/high poly asset creation and rendering. I deepened my knowledge in texturing as well. I create high definition PBR texture maps for any rendering engine using Substance Painter, Adobe Photoshop and Autodesk Maya. I gained lot of experience in Real Time Engines as well. I feel very comfortable working in Unity and Unreal Engine 4. Considering my professional knowledge and experience, I can be useful in number of ways for companies and employers around the world who are interested in creating production quality, industry standard 3D content.
I'll be glad to participate in your projects involving those mentioned above. I can guarantee a superb quality and keep you always up to date.
Working as a 3D Artist and Animator on Matt Hatter Runner video game. Matt Hatter is one of famous TV Series Platinum Films are producing in United Kingdom.
I had lot of fun and huge experience working for SDSharp. I took part in various golf related video game simulators, such as: Golf Simulator, Flashpong, ClubFitting, etc.
During our 2 year cooperation, I gained lot of experience working on hard surface and organic modelling. I worked as a freelancer.
Great experience overall. This was my first full time job in a company. Our main goal was to run TIFF, the biggest International Film Festival in Goergia. My main role was to deliver Ad content, Animations, banners and other CG related content.